The last time there was talk of Warren Spector’s Epic Mickey on any other console than Wii, that talk was mercilessly put down. Because of the motion controls, the Wii was the only system considered for Mickey’s painting chicanery. However, with Natal and the Sony Wiimote hovering on the horizon, plans may change.
“The key mechanic is an ink and paint mechanic,” says Disney’s Graham Hopper. ”We have a very large audience base that has Wiis in their home … that’s not to say that we won’t go to other platforms. If we started it 6 months ago we would have potentially thought differently about it.”
As with most Wii games that sport a great artistic look, I can’t help but lament the lack of HD graphics and do hope we’ll see the game on bigger systems. As for right now, Epic Mickey is still a Wii exclusive, but there’s a good bit of hope for the future.
Level 5 and SCE Japan Studio’s PS3-exclusive JRPG White Knight Chronicles: International Edition shipped this morning. It probably won’t be at any of your local retailers until tomorrow afternoon or Thursday. Similarly, the game’s micro-transactions won’t appear on PSN until then either.
If you didn’t know, White Knight Chronicles has an online component with social creation elements — such as the “Georama” — that will be supported by optional DLC. As explained in one of the latest PS blog posts, the “Georama will have parts that you can create and parts that you can choose to purchase using micro-transactions to further enhance your space.” A created character re-tooling option ($4.99) will be available via PSN on Thursday as well.
We don’t see this kind of day-one DLC in the console space often, mainly because consoles don’t have free-to-play MMOs for whatever reason, but don’t be too afraid of what Sony is offering here — unless, of course, you’re scared of Georama parts.